One product system across iOS, Android, and the web admin
A store submission path with privacy, review, and release notes handled
Offline-tolerant UX where the job requires it
Analytics and crash reporting from day one
Mobile as a product, not a wrapper
Most failed apps are websites stuffed into a WebView, or a client with no operational backbone. Octobreze builds the mobile surface and the system behind it: APIs, identity, push, admin tools, and the release train that gets version 1.1 out after launch week.
We choose React Native or Flutter when one team should own both stores. We go native when the product lives in platform APIs, performance budgets, or hardware that cross-platform still fights. The recommendation is written down with the trade-offs, not hidden in a sales call.
What we ship to the stores
Consumer products, field and workforce apps, companion apps for a hardware or SaaS core, and internal apps distributed through MDM. We handle certificates, store listings, privacy nutrition labels, and the review dance so your team is not learning App Store Connect on launch day.
Design for thumbs and bad networks
Mobile UX is a constraint problem: attention, battery, connectivity, and one-handed use. We prototype the critical flows on device, design empty and error states, and treat offline as a feature when the job happens in a warehouse, a clinic, or a basement.
Questions
Native or cross-platform?+
Cross-platform is the default when product velocity and one team matter most. Native wins for platform-specific depth or strict performance. We will tell you which side you are on before we staff.
Do you also build the backend?+
Yes. An app without a designed API and admin is only half a product. We build or extend both.
Can you take over an existing app?+
We start with a technical assessment of the repo, store accounts, and crash data, then propose a stabilization increment before new features.